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Blueprint LSAT Prep Games: Scary "but not both" rules
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blueprintprep
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September 10, 2009
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Blueprint LSAT Prep instructor Colin Elzie tackles a new kind of rule on the LSAT logic games section. Just when you thought the logic games section was hard enough, the LSAT introduced but not both rules in ordering games in late 2006.
The pernicious thing about these games is that they initially seem quite easy since they begin as straightforward 1:1 correspondence games (i.e. seven variables into seven slots). The setup is relatively easy; it is the rule itself that introduces the difficulty. The game will have a rule such as A can go before B or B can go before C, but not both. Many LSAT takers waste precious time dealing with this confusing rule and lose points.
Colin takes you through the best way to diagram this difficult rule. Because its showing up with increasing frequency in recent LSATs, youll want to know how to symbolize it for your own LSAT test day.
Dont forget to check out other Blueprint LSAT videos, our web site blueprintprep.com, and the LSAT blog Most Strongly Supported (at www.moststronglysupported.com) for additional free LSAT help, as well as free information on applying to law schools.
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